Package com.simsilica.lemur
Class Container
java.lang.Object
com.jme3.scene.Spatial
com.jme3.scene.Node
com.simsilica.lemur.Panel
com.simsilica.lemur.Container
- All Implemented Interfaces:
HasLocalTransform
,CloneableSmartAsset
,Collidable
,Savable
,JmeCloneable
,Cloneable
- Direct Known Subclasses:
NContainer
,NMultiPageList
,NQrViewer
,NTextInput
,NToast
,NWindow
A special type of Panel that is preconfigured to hold
children using a layout.
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Nested Class Summary
Nested classes/interfaces inherited from class com.jme3.scene.Spatial
Spatial.BatchHint, Spatial.CullHint, Spatial.DFSMode
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Field Summary
FieldsFields inherited from class com.simsilica.lemur.Panel
EFFECT_CLOSE, EFFECT_OPEN, LAYER_BACKGROUND, LAYER_BORDER, LAYER_INSETS
Fields inherited from class com.jme3.scene.Spatial
batchHint, controls, cullHint, frustrumIntersects, key, localLights, localOverrides, localTransform, name, parent, queueBucket, queueDistance, refreshFlags, RF_BOUND, RF_CHILD_LIGHTLIST, RF_LIGHTLIST, RF_MATPARAM_OVERRIDE, RF_TRANSFORM, shadowMode, userData, worldBound, worldLights, worldOverrides, worldTransform
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Constructor Summary
ConstructorsModifierConstructorDescriptionprotected
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Method Summary
Modifier and TypeMethodDescription<T extends Node>
Tvoid
detachChildAt
(int index) detachChildAt
removes a child at a given index.static void
void
removeChild
(Node child) void
toString()
Returns the Spatial's name followed by the class of the spatial
Example: "MyNode (com.jme3.scene.Spatial)"Methods inherited from class com.simsilica.lemur.Panel
addEffect, addMouseListener, getAlpha, getBackground, getBorder, getEffectControl, getEffects, getElementId, getInsets, getInsetsComponent, getPreferredSize, getSize, getStyle, hasEffect, removeEffect, removeMouseListener, runEffect, setAlpha, setAlpha, setBackground, setBorder, setChildAlpha, setEffects, setInsets, setInsetsComponent, setPreferredSize, setSize
Methods inherited from class com.jme3.scene.Node
attachChild, attachChildAt, breadthFirstTraversal, clone, cloneFields, collideWith, deepClone, depthFirstTraversal, descendantMatches, descendantMatches, descendantMatches, detachAllChildren, detachChild, detachChildNamed, getChild, getChild, getChildIndex, getChildren, getQuantity, getTriangleCount, getVertexCount, hasChild, oldDeepClone, read, setLightListRefresh, setLodLevel, setMaterial, setMatParamOverrideRefresh, setModelBound, setParent, setTransformRefresh, swapChildren, updateGeometricState, updateLogicalState, updateModelBound, updateWorldBound, write
Methods inherited from class com.jme3.scene.Spatial
addControl, addControlAt, addLight, addMatParamOverride, breadthFirstTraversal, center, checkCulling, clearMatParamOverrides, clone, depthFirstTraversal, forceRefresh, getBatchHint, getControl, getControl, getCullHint, getKey, getLastFrustumIntersection, getLocalBatchHint, getLocalCullHint, getLocalLightList, getLocalMatParamOverrides, getLocalQueueBucket, getLocalRotation, getLocalScale, getLocalShadowMode, getLocalToWorldMatrix, getLocalTransform, getLocalTranslation, getName, getNumControls, getParent, getQueueBucket, getShadowMode, getUserData, getUserDataKeys, getWorldBound, getWorldLightList, getWorldMatParamOverrides, getWorldRotation, getWorldScale, getWorldTransform, getWorldTranslation, hasAncestor, jmeClone, localToWorld, lookAt, matches, move, move, oldClone, removeControl, removeControl, removeFromParent, removeLight, removeMatParamOverride, rotate, rotate, rotateUpTo, runControlRender, scale, scale, setBatchHint, setBoundRefresh, setCullHint, setKey, setLastFrustumIntersection, setLocalRotation, setLocalRotation, setLocalScale, setLocalScale, setLocalScale, setLocalTransform, setLocalTranslation, setLocalTranslation, setName, setQueueBucket, setRequiresUpdates, setShadowMode, setUserData, updateMatParamOverrides, updateWorldLightList, updateWorldTransforms, worldToLocal
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Field Details
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ELEMENT_ID
- See Also:
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Constructor Details
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Container
public Container() -
Container
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Container
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Container
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Container
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Container
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Container
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Container
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Container
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Method Details
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initializeDefaultStyles
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addChild
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removeChild
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clearChildren
public void clearChildren() -
detachChildAt
Description copied from class:Node
detachChildAt
removes a child at a given index. That child is returned for saving purposes.- Overrides:
detachChildAt
in classNode
- Parameters:
index
- the index of the child to be removed.- Returns:
- the child at the supplied index.
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setLayout
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getLayout
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toString
Description copied from class:Spatial
Returns the Spatial's name followed by the class of the spatial
Example: "MyNode (com.jme3.scene.Spatial)"
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