Class PlayerManagerComponent
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Field Summary
FieldsModifier and TypeFieldDescriptionprotected Collection<String> protected booleanprotected Map<org.ngengine.nostr4j.keypair.NostrPublicKey, LocalPlayer> protected ComponentManagerprotected org.ngengine.nostr4j.NostrPoolprotected Runner -
Constructor Summary
ConstructorsConstructorDescriptionPlayerManagerComponent(Collection<String> idRelays) PlayerManagerComponent(org.ngengine.nostr4j.NostrPool pool) -
Method Summary
Modifier and TypeMethodDescriptionvoidgetPlayer(HostedConnection conn) getPlayer(P2PChannel chan) getPlayer(RemotePeer peer) getPlayer(org.ngengine.nostr4j.keypair.NostrPublicKey pubkey) getPlayer(org.ngengine.nostr4j.signer.NostrSigner signer) org.ngengine.nostr4j.NostrPoolgetPool()voidonAttached(ComponentManager mng, Runner runner, DataStoreProvider dataStoreProvider) Called immediately when the component is attached to aComponentManagerand aRunner.voidonDisable(ComponentManager mng, Runner runner, DataStoreProvider dataStoreProvider) Called when the component is disabled.voidonEnable(ComponentManager mng, Runner runner, DataStoreProvider dataStoreProvider, boolean firstTime, Object slot) Called when the component is enabled.Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface org.ngengine.components.Component
getId, getSlot, onDetached, onNudge
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Field Details
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connectToRelays
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nostrPool
protected org.ngengine.nostr4j.NostrPool nostrPool -
externalPool
protected boolean externalPool -
players
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localPlayers
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runner
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mng
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Constructor Details
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PlayerManagerComponent
public PlayerManagerComponent() -
PlayerManagerComponent
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PlayerManagerComponent
public PlayerManagerComponent(org.ngengine.nostr4j.NostrPool pool)
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Method Details
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enqueueToRenderThread
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getPool
public org.ngengine.nostr4j.NostrPool getPool() -
onEnable
public void onEnable(ComponentManager mng, Runner runner, DataStoreProvider dataStoreProvider, boolean firstTime, Object slot) Description copied from interface:ComponentCalled when the component is enabled. This is the most important method of the component lifecycle, where the component's main logic is implemented.This method is called when the component is enabled, all its dependencies are satisfied, the fragments are initialized, and the resources are loaded.
- Specified by:
onEnablein interfaceComponent<Object>- Parameters:
mng- - the ComponentManager to which this component is attachedrunner- - the Runner that executes the logicdataStoreProvider- - the DataStoreProvider for storing and retrieving data and cachesfirstTime- - whether this is the first time the component is being enabledslot- - an argument that can be passed when enabling this component, can be null
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onDisable
Description copied from interface:ComponentCalled when the component is disabled.This should undo anything that was done in
Component.onEnable(org.ngengine.components.ComponentManager, org.ngengine.runner.Runner, org.ngengine.store.DataStoreProvider, boolean, T)and reset the component state to allow future re-enabling.This method is called when the component is explicitly disabled or when one of its dependencies is disabled.
If $
is not implemented, this method should take care of cleaning up all resources to prevent leaks.invalid reference
#onDetachIt is always called before an enabled component is detached from the
ComponentManager. -
getAssetManager
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onAttached
Description copied from interface:ComponentCalled immediately when the component is attached to aComponentManagerand aRunner.This method can be overridden to perform initialization tasks when the component is attached.
- Specified by:
onAttachedin interfaceComponent<Object>- Parameters:
mng- the ComponentManager to which this component is attachedrunner- the Runner associated with this componentdataStoreProvider- the DataStoreProvider for accessing shared data
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getPlayer
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getPlayer
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getPlayer
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getPlayer
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getPlayer
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