Package com.jme3.scene.control


package com.jme3.scene.control
  • Class
    Description
    An abstract implementation of the Control interface.
    Deprecated.
    use AreaUtils instead, due to wrong package
     
    Determines how the billboard is aligned to the screen/camera.
    This Control maintains a reference to a Camera, which will be synched with the position (worldTranslation) of the current spatial.
     
    An interface for scene-graph controls.
    `LightControl` synchronizes the world transformation (position and/or direction) of a `Light` with its attached `Spatial`.
    Represents the local axis of the spatial (X, Y, or Z) to be used for determining the light's direction when `ControlDirection` is `SpatialToLight`.
    Defines the direction of synchronization between the light and the spatial.
    Determines what Level of Detail a spatial should be, based on how many pixels on the screen the spatial is taking up.
    Allows for enqueueing tasks onto the update loop / rendering thread.